For two
Couples Edition
Both glasses up, and the quicker one tells it while the other has to top it. The stories you never quite mentioned, told across a very small table.
$9.99
A dinner party card game · Instant download
A dinner party with one rule: raise your glass if you’ve done it, then tell the table every delicious detail, before the dessert menu arrives and long after the plates are cleared.
Where to buy
Fifty-four cards a deck, served in three courses, with a Couples Edition played as a duel and a Group Edition for three or more.
For two
Both glasses up, and the quicker one tells it while the other has to top it. The stories you never quite mentioned, told across a very small table.
$9.99
For three or more
The quickest glass tells the story and the slowest glass owes one too, so dithering costs you. The table gets one follow-up, and passing costs a drink.
$12.99
Both editions · best value
All 108 cards, so you’re ready whether tonight’s table is set for two or for considerably more.
$17.99 save $4.99
The collections
Raise Your Glass at dinner, and the rest of the shop for wherever dinner leads.
Three games for two
Raise Your Glass and Truth or Dare, Couples Editions, with Yes, No, Maybe: the stories at dinner, the dares after, and the list for when you’d both like to know exactly what’s on the table.
$22.99 save $5.98
Two games for three or more
Raise Your Glass and Truth or Dare, Group Editions, in the order the evening tends to go: the stories come out over dinner, and the dares take them somewhere else after.
$19.99 save $5.99
How it plays
Read the card and count to three. Every glass goes up or stays down at once. The quickest glass up tells their story first, and the last glass to move owes the table one too, so hesitating is its own kind of confession. Each card suggests a follow-up, passing costs a drink, and the next course is served only when everyone says green.
What you get
What happens next is entirely, deliciously, in your hands.